AI Insights · Timothy · October 2021
Top 5 Shooter Games in Colombia: Q3 2021 Performance
Discover the performance trends of the top 5 shooter games in Colombia for Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 shooter games in Colombia showed varied performance metrics across weekly downloads, revenue, and active users. Here's a detailed look at how these games fared during this period.
Free Fire experienced a fluctuating trend in weekly revenue, peaking at around $40K in late August. Weekly downloads saw a significant rise, particularly in the final week of September, reaching approximately 305K. The game also maintained a robust base of active users, ranging from about 3.4M to 4M throughout the quarter.
Sniper 3D: Gun Shooting Games had a relatively stable revenue stream, with earnings oscillating between $900 and $1.4K. Downloads showed a downward trend, starting from around 67K at the beginning of the quarter and dropping to about 32K by the end of September. Active users also saw a decline, from over 400K at the start of the quarter to approximately 260K by the end.
DEAD TARGET: FPS Zombie Games had modest revenue, with weekly earnings peaking at around $500 in early September. Downloads decreased steadily, from about 32K in late June to roughly 18K by the end of September. The game’s active user base followed a similar trend, declining from approximately 135K to 108K over the same period.
PUBG MOBILE witnessed a spike in revenue, particularly in mid-July and mid-August, with figures reaching up to $10.5K. Downloads showed a consistent upward trend, peaking at around 38K in the last week of September. Active users grew steadily throughout the quarter, starting from about 143K and reaching nearly 200K by the end of September.
Call of Duty®: Mobile had a strong revenue performance, with weekly earnings fluctuating between $14.5K and $25K. Download numbers were relatively stable, with a notable peak of approximately 37K in the last week of September. The game’s active user base remained robust, ranging from about 490K to 630K over the quarter.
These insights are derived from Sensor Tower's comprehensive data. For more detailed analytics and trends, visit Sensor Tower.